CROSSWORD EXPRESS
Copyright © 1995-2007 AUS-PC-SOFT

User Manual

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Table of Contents

Making a Standard Crossword
  • Selecting a Dictionary
  • Selecting a Grid
  • Describing the Crossword
  • Selecting a Second Dictionary
  • Setting the MAKE options
  • Adding Preset Letters and Words
  • Making the Crossword
  • Return to the Crossword Express Home Page. Solving Crossword Puzzles
  • Solving a Crossword Puzzle
  • Solving a Fill-In Puzzle
  • Solving a CodeWord Puzzle
  • Solving a Pick 'n' Choose Puzzle
  • Solving a Bits 'n' Pieces Puzzle
  • Solving a WordSearch Puzzle
  • Solving an Acrostic Puzzle
  • Solving a Sudoku Puzzle
  • Solving a Kakuro Puzzle
  • Solving a GrandTour Puzzle
  • Printing a Crossword
  • Select a dictionary
  • Select a puzzle to print
  • Smart printing a puzzle
  • Custom printing a puzzle
  • Clue in Puzzle Print
  • Fill-In Print
  • CodeWord Print
  • Pick 'n' Choose Puzzles
  • Bits 'n' Pieces Puzzles
  • French Style Puzzles
  • Grille Blanche Style Puzzles
  • Un-numbered Puzzles
  • Printer Setup
  • Print Options Return to the Crossword Express Home Page. Maintaining the dictionaries
  • Choosing a dictionary
  • Creating a dictionary
  • Editing a dictionary
  • Dictionary Properties
  • Importing and Merging words into a Dictionary
  • Unlocking Words
  • Dictionary statistics
  • Exporting a dictionary
  • Deleting a dictionary
  • Maintaining Grids
  • Selecting a grid
  • Creating a grid
  • Editing a grid
  • Cell Types
  • Error Conditions
  • Saving a grid
  • Deleting a grid
  • Classroom puzzles
  • Selecting a dictionary
  • Specify a Classroom puzzle
  • Describing the puzzle
  • New Dictionary
  • Edit Dictionary
  • Specifying a Filter
  • Making the Classroom Puzzle
  • Return to the Crossword Express Home Page. Special interest puzzles
  • Selecting a backfill dictionary
  • Selecting the special interest dictionaries
  • Selecting a grid
  • Describing the puzzle
  • Adding Preset Letters and Words
  • Starting the special interest make process
  • Return to the Crossword Express Home Page. Manual Puzzle Construction
  • The Suggest Button
  • The Add Clue Button
  • WordSearch Puzzles
  • Defining a WordSearch Puzzle
  • Anagram Puzzles (type 1) Anagram Puzzles (type 2) Acrostic Puzzles
  • Defining an Acrostic Puzzle
  • Printing an Acrostic Puzzle
  • MorphWord Puzzles
  • Defining a MorphWord Puzzle
  • Sudoku Puzzles
  • Defining a Sudoku Puzzle
  • Kakuro Puzzles GrandTour Puzzles
  • Defining a GrandTour Puzzle
  • The ToolsMenu Item Miscellaneous functions
  • Rebuild a Puzzle
  • Lockout Words
  • Export as Text
  • Export HTML and XML
  • Interactive HTML Export
  • Export as an Applet
  • Export to Clipboard
  • Puzzle Conversion
  • Adding Color to a puzzle
  • Deleting a puzzle
  • Selecting a Language
  • Validation Code
  • Appendix
  • Internal site license
  • LIMITED WARRANTY
  • Return to the Crossword Express Home Page.
    Making a Standard Crossword
    This chapter shows you how to:
    • select a dictionary
    • select a grid to be used for the puzzle
    • enter a Puzzle Description for the new puzzle
    • set options for making the crossword
    • add preset letters or words to the puzzle before it is made
    • make the crossword

    Selecting a Dictionary
    When you first install Crossword Express the English dictionary will be selected. If this is the one you want to use, you don't need to do anything. If you want to see what other dictionaries are available or select one of them, you can do this from within most of the Crossword Express screens. Click on Dictionary to display a dialog box which contains a list of all the available dictionaries with the current dictionary highlighted. To choose a dictionary, click on its name or use the arrow keys to highlight it and then click OK.
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    Selecting a Grid
    Click on Select Grid to display a dialog box containing a list of all the available grids with the current grid highlighted. To choose a grid, click on its name or use the arrow keys to highlight it, and then click OK. Whenever you highlight a new grid name, an image of that grid will be displayed in the Preview area to the right of the list box.
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    Describing the Puzzle
    This Puzzle Description dialog box contains six input fields and four check boxes which enable the user to input useful descriptive material concerning the puzzle, or to configure its mode of operation during the on-screen Solve process. When you enter this dialog box, you may find that some or all of the fields already contain data. This is quite natural if you are editing a puzzle, but if you are making a new puzzle, then the data displayed will be that of the most recently loaded and displayed puzzle. Any or all of these fields may be retained for the new puzzle if you wish.
    The input fields are:-

    The checkboxes are:- Selecting a Second Dictionary
    Normally, when Crossword Express is building a puzzle, it takes both the ACROSS and DOWN words from the same dictionary. You can modify this behaviour by selecting a Second Dictionary, in which case the ACROSS words will be taken from the Normal Dictionary, and the DOWN words will be taken from the Second Dictionary.
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    Setting the MAKE options
    A number of options are available to you when you are about to construct a crossword puzzle.

    Presetting Letters and Words
    Individual letters and words can be typed directly into the puzzle grid before Crossword Express makes the puzzle.

    Making the Crossword
    To begin making the crossword click on the Make button in the Make a Puzzle screen. As the operation proceeds, a number of status messages are displayed to keep you informed of progress. A short beep is emitted when the process is complete. You can then use either the Solve or the Print button to begin making use of your new puzzle.
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    Solving a Crossword Puzzle

    Solving a Fill-In Puzzle

    Solving a CodeWord Puzzle


    Solving a Pick 'n' Choose Puzzle


    Solving a Bits 'n' Pieces Puzzle


    Solving a WordSearch Puzzle


    Solving an Acrostic Puzzle ":If the puzzle contains a Hidden Message then there will be a series of colored cells distributed " "across the puzzle. As the solution of the puzzle proceeds, the message will gradually appear in these cells.", ":The Select Dictionary and Select Puzzle buttons allow you to choose your puzzle from among " "the entire set of puzzles currently available in your Crossword Express system.", ":The Grow and Shrink buttons allow you to adjust the size of the Solve Window. For example, " "teachers wanting to use the Solve function as a classroom exercise will probably want to grow the window to the " "maximum size permitted by their computer system.",
    Solving a Sudoku Puzzle
    Solving a Kakuro Puzzle
    Solving a GrandTour Puzzle

    Printing a Crossword
    To print a crossword select Print or Export a Crossword from the Control Panel. You must have made at least one crossword before you can print one! The Print a Puzzle screen is displayed, showing the most recent crossword you made. Note that when the puzzle is displayed, the letters may or may not be included, depending on the setting of the Show Letters option available from the Make a Crossword screen. You can perform any of the following operations:

    Selecting a dictionary
    Please refer to the section
    Selecting a Dictionary in the chapter Making a Standard Crossword.

    Selecting a Puzzle
    You can select a puzzle other than the one displayed by clicking the Select Puzzle button. A dialog box is displayed listing the available puzzles. If the list is a long one there may be a scroll bar at the bottom of the list so you can scroll through those out of view (by clicking on the scroll bar or pressing the arrow keys). Click on the puzzle you want (or use the arrow keys to move the highlight). To confirm your choice, click the OK button or press Enter.

    Your Puzzle selection is assisted by a preview section to the right of the list box which displays the Puzzle Description of the currently highlighted puzzle.
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    Smart printing a puzzle
    This is a very simple Print operation which you can use if you are in a hurry. For better results it is strongly recommended that you investigate the far more powerful features of
    Custom Print.

    The most important controls available to you here are the small blue boxes (handles) situated at the top left and bottom right of the blue outline which surrounds the puzzle preview on the right side of the SmartPrint dialog. When you point to these handles with the mouse cursor, the cursor changes shape to indicate that you can hold down the mouse button, and drag the handle to a new location. The bottom right handle allows you to change the size and shape of the puzzle, while the top left handle allows you to change the location of the puzzle. Changes that you make in this way are immediately used to redraw the preview, and will also be used when you ultimately send the puzzle to the printer.

    When you print a crossword puzzle using this option, the program will use the biggest font which allows all of the clues to fit into the available space. If you consider that this font is too big or too small, you can adjust it simply by changing either the overall size of the print dimensions, or the number of clue columns.

    The Smart Print dialog contains the following controls and buttons:-

    • Measurement Units
      The units of length which you use for the size of your printed output may be specified in inches or in cms. Two Radio Buttons are provided in this Group Box to allow you to indicate your preference.

    • Print Dimensions
      The Horizontal and Vertical dimensions of the printed output can be controlled by clicking the - and + buttons associated with each of the dimension values. These buttons change the dimension values by one tenth of a unit for each click. They also cause an automatic refresh of the puzzle preview to reflect the change which has just been made. Dimensional changes which you make using the mouse "handles" are immediately updated into these controls.

    • Print Margins
      The Top and Left margins control the location of the printed output on the paper. You can change these values by clicking the - and + buttons associated with each of the dimension values. These buttons change the margin values by one tenth of a unit for each click. Dimensional changes which you make using the mouse "handles" are immediately updated into these controls.

    • Clue Columns
      This is where the user can control the number of columns of clues which appear in the printed output. The two values to be considered here are the total number of columns from left to right across the entire printout, and the number of columns across the width of the puzzle grid. These values can only be adjusted by clicking the - and + buttons associated with the two values. An automatic refresh of the puzzle preview is triggered when any of these buttons are clicked.

    • Solution Puzzle
      The Select button will provide you with a list box containing a list of all of the puzzles which are available for inclusion as solutions in the printout. If you do not select a Solution Puzzle, then only the puzzle and it’s clues will be printed, and no solution will be included.

    • Options
      The Options dialog box allows you to change a number of options which will affect the appearance of your printed output.

    • Export
      The Export button sends a replica of the puzzle to the Clipboard, from where it can easily be pasted into your WP or DTP applications. Note that you will have the ability to resize this puzzle after the pasting operation.

    • Print
      The Print button sends the puzzle to the printer, with formatting determined by the various settings which you have selected.

    • The Preview is drawn on an area of the screen which accurately represents the size and orientation of the paper currently selected for use by the printer, and shows the puzzle in the actual location that it will occupy on the printed sheet. The resolution of the printer will always be much better than that of the screen, so naturally the printed image will be much sharper than the one you see on the screen.
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    Custom printing a puzzle
    The Custom Print function provides you with the last word in printout configurability. The controls in this dialog allow you to specify exactly which components of a puzzle will be printed, the exact sizes and locations of those components, the fonts to be used for all of the text elements, and finally the colour of all puzzle elements. The following options and controls are available:-

    Clue in Puzzle Print

    All of the fine detail concerning which cell a clue will be printed in, the number of clues to be included in any given cell, and the size of the font to be used are automatically taken care of by Crossword Express. Printing puzzles in this format however is not without its hazards, and there are two failure modes of which you should be aware. These are discussed at some length under the headings Layout Failure and Font Size Failure and if either of these failure modes are encountered, the corresponding Help screen will be displayed automatically. Laying out the clues over the pattern cells can be a very complex task, and for some complex puzzles may take a considerable time, so please be aware that if a Layout failure is encountered there will probably be a delay of some seconds before the Help screen appears.

    Clue in Puzzle Layout Failure
    If this Help screen has appeared spontaneously, it indicates that the program has been unable to complete the allocation of clues to pattern cells. Sometimes this comes about because of an impossible condition within the grid design. Two such conditions will now be described.

    In rare cases, Layout Failure can occur even when the grid does not exhibit either of the conditions described above. For example, if you take a puzzle built on an American style grid (every letter interlinks, and there is a low percentage of pattern cells) there is a chance that this problem will appear. However, if you build your puzzle manually according to the standards normally adopted for Clue-In-Puzzle crosswords, you will rarely encounter this condition.

    Clue in Puzzle Font Size Failure
    If this Help screen has appeared spontaneously, it indicates that the program has been unable to find a font which is small enough to allow one or more of the clues to be displayed within the space available to them. There are two obvious remedies for this situation.

    Please note that this effect will most often be encountered when using the Preview button to display a replica of the puzzle on the screen. The screen is a quite low resolution medium compared with the Printer or the Clipboard, and as a result, the Print and Export functions will generally work even though this error message may have been generated when Previewing.
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    Fill-In Print
    This option provides an interesting variation to the normal crossword printout...instead of printing the clues, the actual words of the puzzle are listed in length order and in alphabetical order. To solve such a puzzle, the words must be fitted back into the puzzle with each word being used exactly once. The Fill-In Print dialog contains exactly the same items as the
    Custom Print dialog.
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    CodeWord Print
    In this output option, each of the letters of the alphabet used in the puzzle is assigned a number, and when the puzzle is printed, this number is inserted into the cell instead of the letter. To complete the puzzle, the solver must work out which letter corresponds to each of the numbers.

    A Scratch Pad table printed along with the puzzle can be used by the solver to record the best guess as to what this relationship might be. The size and location of this table is specified by means of the Scratch Pad Layout Item which will be found in the space normally occupied by Clue 12. Similarly, a Used Letters table containing all of the letters used in the puzzle is printed into a space specified by the Used Letters Layout Item which will be found in the space normally occupied by Clue 11. The intention is that the solver should cross out these letters one by one as they are fitted into the solution.

    To give the solver a start, you will probably want to tell them what letter goes with perhaps two or three of the numbers. To do this, you should load the puzzle into the Solve screen before you attempt to print, and use the Solve function to insert the required number of letters into the puzzle. The CodeWord Print function will then use this information to place the hint letters into the puzzle, the Scratch Pad table and the Used Letters table. The dialog box contains basically the same items as the Custom Print dialog.
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    Pick 'n' Choose Puzzles
    In this variation on the Crossword theme, the complete puzzle is printed with all of the solution letters in place. However, each cell of the puzzle contains not only the solution letter, but also a second (different) letter. The task of the solver is to decide which of the two letters to keep (possibly circle these letters) and which to delete (possibly cross them out). The controls in this dialog box are essentially the same as those used in
    Custom Print
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    Bits 'n' Pieces Puzzles
    In this variation on the Crossword theme, the puzzle is broken up into fragments of a size which you can specify using the Fragment Size control in the Print Options dialog. The fragments are then shuffled before being printed. The task of the solver is then to reconstruct the complete puzzle from the fragments. In practice, this is best done by cutting out the individual fragments and trying to put them back together in the manner of a jig-saw puzzle. The controls in this dialog are essentially the same as those used in
    Custom Print
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    French Style Puzzles
    In a French style puzzle, ID numbers are not used in the puzzle cells. Instead, each row and column of the puzzle is given a number. These numbers are printed across the top of the puzzle, and down the left hand side. The clues for each row and column of the puzzle are printed with these identification numbers attached. If any row or column requires more than one clue, then the clues are joined together by means of a hyphen, and printed as a single unit.

    The controls in the dialog are essentially the same as those used in Custom Print.
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    Grille Blanche Style Puzzles
    This option produces an output which is almost identical to the French style puzzle, except that any pattern cells which may appear in the puzzle are left completely blank. This gives rise to a featureless puzzle grid which explains the name Grille Blanche which is a French term meaning White Grid.

    The solver's task becomes somewhat more complex in that the locations of the pattern cells must also be determined. If the underlying puzzle is constructed using only bar type cells, then subsequent words in any row or column will begin in the cell immediately following the previous word and all cells in the puzzle will contain a letter.

    It is strongly recommended that this print style not be used with a puzzle which contains any of the tunnel cells.

    The controls in the dialog are essentially the same as those used in Custom Print.
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    Un-numbered Puzzles

    Printer Setup
    This button leads you to the standard printer setup dialog box for your printer. If you have more than one printer, you can choose between them here, or you can change various characteristics such as paper orientation.
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    Print Options
    Before sending your puzzle to the printer, or exporting it to the Clipboard, you can change a number of options to alter the appearance of the printed output. The options are combined together into functional groups within the dialog, and the following descriptions are also presented within those same groupings.


    Maintaining the dictionaries
    To create or operate on dictionaries select Dictionary Maintenance from the Control Panel. The Dictionaries menu is displayed and offers the following options:

    Selecting a dictionary
    Please refer to the section
    Selecting a Dictionary in the chapter Making a Standard Crossword.
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    Creating a dictionary
    The dialog box for this function has the following input fields and controls:

    Editing a Dictionary
    When you first enter the Edit Dictionary dialog box, there may be a short delay while the contents of the dictionary are loaded into memory. When the dictionary has loaded, a portion of the contents of the dictionary will be displayed in the left-hand half of the dialog box. The current word which is displayed in large bold text in this list is also included in an edit box in the right-hand half of the dialog box, along with the current clue which is displayed in a much larger edit box. The following sub-topics provide details of how to make use of the controls provided in the Edit Dictionary Dialog Box:-

    Dictionary Properties
    The Properties of a dictionary can be changed at any time using this function. All of the controls in this dialog are also to be found in the Properties section of the New Dictionary dialog.
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    Importing and Merging words into a dictionary

    • The dialog box used for this function is very similar to the one used when Creating a dictionary, and you should read that topic before attempting to use this function.

    • The big difference is that the imported words do not replace the existing contents of the dictionary, but are merged into it.

    • During a merge operation it is possible that a word may be found amongst the imported words which duplicates a word in the existing dictionary. In such a case, a dialog box will be displayed showing the Word and the old and new Clues. A set of three radio buttons allows you to select between the old clue, the new clue, or having the clues merged. A check box is also provided to allow you to force all future duplicates in this merge operation to be handled in the same way.
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    Unlocking Words
    This function provides you with the ability to restore the locked-out words of a dictionary so that they can once again be used in puzzle construction. This is a process which can be done selectively, and there are two options available to you so that you can exercise control over which words will be returned to service.

    The Filter. The locked-out words are submitted to a Filter, and only those which are passed by that filter will be considered for unlocking. You can control the operation of the filter by means of the characters you type into the data entry field labelled Filter. If you leave this field blank, then all words will be considered for unlocking. The process of Filtering is described in connection with the Dictionary Import function.

    Display Word and Clue before unlocking. If you check this item, then all of the words and clues which pass the filtering process will be presented to you, and you can then click Yes or No to indicate your requirements.
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    Dictionary statistics
    This dialog box is for information only, and displays the following data on the current dictionary:

    Exporting a dictionary

    Deleting a dictionary
    The currently selected main dictionary can be deleted from the system by clicking the Delete Dictionary button. This is a rather extreme action, and as you would expect, Crossword Express gives you an opportunity to reconsider your actions before they are put into effect.
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    Maintaining grids
    A grid is the array of cells and pattern squares you use to create the crossword. To create or edit grids select Grid Maintenance from the Control Panel. The currently selected grid is displayed.

    Selecting a grid
    Please refer to the section
    Selecting a Grid in the chapter Making a Standard Crossword.
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    Creating a grid
    Click on Create from the Grids menu to create a new grid. Four items of information are required:

    When you are satisfied with what you have entered, click on OK or press Enter, but if you decide not to proceed with the create process, click on the Cancel button, or press Esc. If you choose to proceed, a blank grid will appear, and you can begin the design process described in the topic Editing a Grid.
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    Editing a Grid
    Editing of the grid is assisted by a coloured cursor cell. Any editing commands you give are applied to the cursor cell and to its reflections as specified by the selected symmetry. Firstly, you must select the cell you wish to edit. Do this by pointing to it with the mouse and clicking the mouse button once, or you can use the cursor control keys if you prefer. Secondly, you will convert this cell to any one of Twelve different
    Cell Types.

    There are three distinct methods you can use to set the cell type:-

    • 1. Repeated clicking of the mouse button will cycle you through the available cell types. Certain of the cell types may be skipped if they create an illegal situation. See Error Conditions for a description of how these errors occur, and how they are handled.

    • 2. Mouse click one of the Cell Selection buttons on the left hand side of the screen. If you click a selection which is illegal for the cell in question, your request will not be honoured.

    • 3. Use the Return key, the Space Bar or the keys 0 to 9 to select the cell type directly. The graphic symbols on the left hand side of the screen will guide you in this process.
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    Cell Types
    Twelve different cell types are provideed by Crossword Express:-
    • 1. As in any crossword system there is of course the active cell into which a letter of the solution will be entered.

    • 2. Also there is the standard black pattern cell.

    • 3. The Null cell. This is similar to the black pattern cell, but has the added feature that it will not be printed when the puzzle is sent to the printer, or solved on the computer.

    • 4,5&6. The right bar, the bottom bar and the combined bar. These are similar to the standard pattern cell in that they terminate a word, but they also allow a letter to be inserted into the cell.

    • 7-12. These are tunnel cells. They are pattern cells which do not contain a letter, but they also do not terminate a word. The word continues on the other side of the tunnel. There are horizontal and vertical tunnels which do not change the direction of a word, and there are four right angle turn cells which change the direction of a word by 90 degrees.

    Use these options carefully as there are many opportunities for creating illegal situations. Please read the topic Error Conditions for further information.
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    Error Conditions
    There are two very important rules which apply to the placement of cell types in a grid:-

    If you make a request which breaks either of these rules, it will be rejected by Crossword Express.

    One other illegal situation should also be understood. By using tunnel cells, it is possible to create a word in which both ends of the word can only be interpreted as word beginnings or as word endings. Such a situation has no meaning in a crossword puzzle, and Crossword Express can make no use of such a grid to build a puzzle. The condition is not detected until you make an attempt to save the grid, at which point you will be presented with a help screen which alerts you to the problem.
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    Saving a grid
    To save the grid with the name shown at the left side of the screen, click on the SaVe button.
    To save it with a different name click the SaveAs button. A dialog box allows you to enter the name of the new grid.
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    Deleting a grid
    You can delete the current grid at any time by clicking on the Delete button. A message box gives you a chance to change your mind.
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    Classroom Puzzles
    Select Classroom Puzzles from the Control Panel to use the Classroom Puzzle screen, which contains a blank grid and a menu of selection options.
    A Classroom Puzzle differs from the standard crossword in the following ways:

    You will normally use a Special Interest dictionary to make Classroom Puzzles. These may have as many as 255 words, or as few as 10 words. Such dictionaries usually follow a specific theme such as Football, Surfing, Great Composers, Botany, or any other topic you may care to name. Their names all begin with a $ symbol. If you choose to use a standard dictionary for the Classroom Puzzle, then only a small subset of the available words will be used, and these will be selected randomly from all of the words in the dictionary.
    To make a Classroom Puzzle you:

    • select dictionary
    • specify the puzzle
    • describe the puzzle
    • specify a filter
    • make the puzzle

    Selecting a dictionary
    Please refer to the section
    Selecting a Dictionary in the chapter Making a Standard Crossword.

    Specify a Classroom Puzzle
    The Classroom Puzzle is specified in one of two different ways:-

    Describing the puzzle
    Please refer to the section Describing the Crossword in the chapter Making a Standard Crossword.
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    New Dictionary
    This function allows you to create a new Special Interest Dictionary, and to immediately begin the task of entering words and clues into it. The dialog box has a single input field which accepts the name of the new dictionary, and two buttons which allow you to select fonts for the Words and Clues in this new dictionary. The rules which govern the naming of this dictionary are:-

    Clicking the OK button after a legal name has been entered will automatically put you into a Dictionary Edit screen where you can begin to build your new dictionary.
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    Specifying a Filter
    If you choose to use a Standard Dictionary to make your Classroom Puzzle, you should consider
    Specifying a Filter so that only words which meet certain criteria are used in making the puzzle.

    Making the Classroom Puzzle
    Click on Make to begin the construction process and Crossword Express will create and display the first puzzle within a few seconds. As the Classroom Puzzle construction progresses, the program maintains two scores which provide a figure of merit for the puzzle concerned. These are:-

    These scores are displayed along with the puzzle itself. Crossword Express then goes into a repetitive puzzle building sequence, looking for a better puzzle. In this context, a puzzle is better if it contains more words. If it has the same number of words, then it is better if it has more interlinking letters. If two puzzles have the same scores for words and interlinking letters, then the one which occupies the smallest area is considered to be the better one. Whenever a better puzzle is found, it is displayed along with its word and interlinking letter scores. This construction phase will normally be allowed to run until the currently displayed puzzle is considered to be of satisfactory quality, at which time construction is terminated by clicking the Stop Make button. You can then exit from the Classroom Puzzle screen by means of the Return button, or you can resume Classroom Puzzle construction by means of the Make button. Alternatively you can use either the Solve or the Print button to begin making use of your new puzzle.
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    Special interest puzzles
    Many users will want to generate crossword puzzles which follow a particular theme or subject, but find that they cannot create a big enough dictionary on the subject to be able to reliably construct the desired puzzle. The Special Interest Puzzle option overcomes this problem by allowing the user to specify Special Interest dictionaries which Crossword Express will search in an effort to find a suitable word. Only if a suitable word cannot be found in any of the Special Interest dictionaries will the search revert to the standard or Back-fill dictionary. As few as one, or as many as four Special Interest dictionaries may be specified, and these will be searched in strict priority order.
    Of course, this does not provide any guarantees as to how many, or even if any, Special Interest words will be included in the puzzle. For this reason, Crossword Express will display a count of how many Special Interest words were included, and will then go on and create a whole series of puzzles. Each time it makes a puzzle having a count which is higher than the previous best, it will save that puzzle under the name that you have specified, and will update the Puzzle and Best Count display. This process will continue until such time as you click the Stop Make button. An important feature of the puzzle display is the background color coding used to indicate the dictionary from which the Special Interest words were obtained. These colors are:-

    The following steps are involved in the construction of a Special Interest puzzle, although the first four are optional if you are happy to use the current default values:-

    • Select the Backfill Dictionary to be used. This would normally be the English dictionary.

    • Select the Special Interest Dictionaries which you intend to use. From one to four dictionaries may be selected.

    • Select a Grid if the current one is not to your liking.

    • Name the Puzzle to avoid destroying an existing puzzle.

    • Start the Special Interest MAKE Process and sit back and watch the action. During the MAKE process, a number of Advisory messages will be displayed.

    Selecting a backfill dictionary
    Click on Dictionary to select the dictionary to be used as the backfill dictionary. You select it from the dialog box in the usual way.
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    Selecting the special interest dictionaries
    The dialog box allows you to select the prioritized list of Special Interest dictionaries to be used in making your puzzle. Note that there are four more or less identical sets of buttons, one for each of the maximum of four Special Interest dictionaries. The names of the dictionaries appear at the left hand end of the dialog box as they are selected. If no dictionary has been selected at a given priority level, then its slot will be left blank. The functions of the buttons are as follows:-

    Selecting a grid
    Please refer to the section Selecting a Grid in the chapter Making a Standard Crossword.
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    Describing the puzzle
    Please refer to the section Describing the Crossword in the chapter Making a Standard Crossword.
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    Presetting Letters and Words

    Starting the special interest make process
    Clicking the Make button, or pressing M on the keyboard when the Special Interest menu is displayed will start the MAKE process. Crossword Express will make a series of puzzles, and each time it makes one having a number of Special Interest words which exceeds the previous best, it will save that puzzle, and update the Puzzle and Special Interest word count displays. This operation will continue until you are satisfied with the number of Special Interest words actually inserted in the puzzle, at which time you can stop the process by clicking the Stop Make button, or by pressing Escape. As MAKE proceeds, a number of brief Advisory messages will be displayed to let you know what is happening, and a short beep is emitted each time an improved score is achieved. Having stopped the MAKE process, you can exit from the Special Interest Puzzle screen by use of the Return button, or you can resume the construction cycle by using the Start Make button. Alternatively you can use either the Solve or the Print button to begin making use of your new puzzle.
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    Crossword Express is first and foremost an automatic puzzle creation program, but it does provide an option for manual construction for those that need it. To construct a puzzle manually, do the following:-

    The Suggest Button
    As you build your puzzle, you will inevitably encounter the situation where you have some of the letters for a word, and you would like to know what words would fit in with those letters. Clicking the Suggest button will present you with a list box which contains all of the words in the current dictionary which do in fact fit with those letters. Simply use the mouse to point to the word which you would like to use and click on it to select it. Please note that if you have selected one or more Special Interest Dictionaries to be used in the Special Interest Puzzle function, then words from these dictionaries will also be included in the list. If you don't want this to happen, simply deselect the dictionaries in the Special Interest Puzzle function.

    Clicking OK will exit from the list box, and place your selected word into the puzzle at the location of the current word. If the dictionary contains a clue for the word which you selected, then this will also be attached to the puzzle.

    Sometimes the dictionary will not contain any suitable words, and you will be shown an empty list box. Click Cancel to get back to your puzzle, and make some changes to the puzzle to avoid the “impossible word” situation. Alternatively you could use Dictionary Maintenance to add some more words to the dictionary, or you might know of a suitable word which is not actually in the dictionary. You can type such a word directly into the puzzle.

    The Add Clue Button
    If you have been using a dictionary having clues associated with the words to build your puzzle, then most of the words will already be provided with clues.


    WordSearch Puzzles

    A typical WordSearch puzzle consists of a matrix of letters in which a number of words are embedded. The words may run up or down, forward or backward, or in any diagonal direction. The Crossword Express version of this puzzle takes its words from a Special Interest dictionary, and under normal circunstances the program will generate a puzzle in which every letter of the puzzle is linked into at least one of the words of the puzzle. This is sometimes referred to as a Full House puzzle. In addition, it will be normal for each word in the puzzle to intersect with at least one of the other words.

    If your dictionary contains insufficient words for these requirements to be met, then the program will revert to a construction mode in which some of the letters will not be part of a word. This construction behaviour may begin immediately if it is clear that insufficient words are available to fill the puzzle completely, or it may commence after an attempt to build a Full House puzzle has proved to be unsuccessful. In any event, this is a decision which is taken care of automatically by the program.

    Puzzles can also be constructed so that they contain a Hidden Message which can be read out from those cells which are not occupied by any of the words.

    To make a new WordSearch puzzle, proceed as follows:-

    • Use the Select Dictionary button to choose the dictionary which will be used to make the puzzle. Alternatively, you can create a New Dictionary or Edit the current selection.

    • Use the Define WordSearch button to specify the size of the puzzle and the shape of the puzzle (using a template), to enter the optional Hidden Message, and to exercise Direction Control.

    • Enter a file name to be used to store the puzzle when it is made. Clicking the New button will present you with a Puzzle Description dialog which also allows you to specify some optional additional pieces of information to be stored with the puzzle. This dialog is the same one that is used for crossword puzzles, with a few of the options greyed out.

    • The puzzle making operation is started by clicking the Start Make button.

    • The Print the Puzzle button leads you to a Custom Print dialog containing all of the controls needed to print the puzzle in any format you choose.

    • If you have already made some WordSearch puzzles and want to reload one of them so that you can print it then using the Old button will allow you to select the puzzle you require.

    • The SaveAs button displays a Puzzle Description dialog in which you can specify a new file name. When you click the OK button, the current puzzle will be saved into the file name you have provided. You can also use this option to change some or all of the puzzle desription items for the puzzle. If you don't provide a new puzzle file name, these changes will be saved into the existing puzzle file.

    • Use the Export as Applet button to export the current puzzle as a fully interactive applet.

    • Use the Delete button to eliminate unwanted puzzles from your file system.

    What if it doesnt work?
    Many optimizations are built into the program to maximize the chances of achieving a successful outcome. In spite of this, failures can sometimes occur. For example, if you are building a puzzle containing a hidden message, and your dictionary has barely enough words to fill the puzzle, then success may elude you. In this case, and in any case were a completed puzzle is not produced, you should add more words to your dictionary and/or define a smaller grid for the puzzle.

    Defining a WordSearch Puzzle


    Anagram Puzzles (type 1)
    An Anagram Puzzle consists of a number of rows of cells having the following form:-

       FLIER  T  TRIFLE  E  FERTILE

    It is easy to see that the second word is an anagram of the first word plus the first single letter. Similarly, the third word is an anagram of the second word plus the second single letter. When a number of such lines are collected together into a puzzle, the single letters combine to form two vertical Key words. A simpler variation of this puzzle has only two words per line, plus one single letter.

    Puzzle building commences by typing the two Key words directly into the appropriate spaces in the puzzle grid. The remaining building operations are controlled by the following seven buttons:-

    • Select Dictionary - Naturally you can use any of your Standard Dictionaries to make the puzzle, and this button allows you to select the one you want.

    • Puzzle Definition - This button leads to a dialog containing three input fields where you can specify the number of rows in the puzzle (1 to 20), the number of letters in the first word of each row (3 to 10), and the number of whole words in each row (1 or 2).

    • Start New Puzzle - This leads to the same dialog used when a new crossword puzzle is to be built. It allows you to enter the file name, Puzzle Title, and several other items of information.

    • Resume Old Puzzle - You can also do additional design work on an existing puzzle. This button leads to a selection box from which you can select the required puzzle.

    • Automatic Fill - Clicking this button will do an automatic Fill of the entire puzzle. You won’t have any control over which words are used, but it will very quickly show you whether or not the puzzle can be completed.

    • Suggest Anagrams - You may not like some of the words which have been inserted into the puzzle. Mouse click into the horizontal row you don’t like, and then click this button. You will be presented with a selection box containing all of the possibilities. Select the one you want and click OK. Your selection will be placed into the correct location in the grid.

    • Add the Clue - Finally you can add the clue to any selected word in the puzzle using this button. If the word has a clue in the dictionary, it will already have been added in at this point, but you can change it if you wish.

    • The SaveAs button displays a Puzzle Description dialog in which you can specify a new file name. When you click the OK button, the current puzzle will be saved into the file name you have provided. You can also use this option to change some or all of the puzzle desription items for the puzzle. If you don't provide a new puzzle file name, these changes will be saved into the existing puzzle file.

    • If you have used the Dictionary Edit function of Dictionary Maintenance to change any of the clues used in this puzzle, and you would like these changes to be included in the puzzle, then the Rebuild button will complete this task for you.

    • Use the Delete button to eliminate unwanted puzzles from your file system.

    These puzzles are 100% compatible with standard crosswords, and can be printed or solved in the normal way.
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    Anagram Puzzles (type 2)
    There are two halves to this type of puzzle, with each half consisting of a series of word of increasing length. Each word is an anagram of the previous smaller word plus one additional letter. For example:-

       IN  NIB  BINS  BINDS  SINBAD  DISBAND  SIDEBAND etc

    Puzzle building commences by typing the two short Key words directly into the appropriate spaces in the puzzle grid. The remaining building operations are controlled by the following seven buttons:-